The King (Min-gyi) moves just as the King does in Western Chess. The game ends with his capture as in Western Chess. There is a General (Sit-ke) instead of a Queen. The General moves one square diagonally in any direction.
Sittuyin has Elephants (Sin), not Bishops. It has the same movement as a General, one square diagonally in any direction. In addition it can also move one square forward. The Horse (Myin) moves just as a Western Knight does. That distinctive L-shaped move of two squares straight in any direction followed by the right-angled turn and one square in that direction. Like the Western Knight, it can jump over any obstructing piece, friend or foe en route to it's destination.
The Chariot (Yahhta) moves just as a Western Rook does, straight in any direction as far as the way is clear. The feudal lord (Ne) moves and captures like a Western pawn, one square straight ahead and capturing an enemy on an adjacent file, one square ahead diagonally. It does not have the initial two-square move as it starts the game in an advanced position.